Texture Names
Texture file names for rendered bake elements are defined in the Bake Elements window.
Unwrap Group Prefix
When an unwrap group has a custom name assigned, that name serves as a prefix for the generated texture file. This prevents overwriting results from successive render jobs that use the same bake elements.
unnamed as a placeholder.Automatic Numbering Modifiers
Depending on your Flatiron settings, texture names may be automatically modified with numeric identifiers to distinguish between related maps.
Multi‑Tile Distribution
If objects in a group are distributed across multiple texture maps (rather than baked into a single texture), each map receives an incremental number.
Example:
Rendering CompleteMap.png for a group distributed across 3 maps produces:
CompleteMap_0.png
CompleteMap_1.png
CompleteMap_2.pngAnimation Frame Range
When rendering a range of frames, each texture receives a 4‑digit frame identifier (zero‑padded).
Example:
Rendering CompleteMap.png for frames 102–104 produces:
CompleteMap_0102.png
CompleteMap_0103.png
CompleteMap_0104.pngCombined Options
Both modifiers can be used simultaneously. The structure follows:
[prefix]_[tile index]_[frame number].png
Example:
Rendering CompleteMap.png for:
- 2 maps (tiles)
- Frames 56–57
Results in:
CompleteMap_0_0056.png
CompleteMap_0_0057.png
CompleteMap_1_0056.png
CompleteMap_1_0057.pngSummary Table
| Scenario | Output Example |
|---|---|
| Single map, single frame | CompleteMap.png |
| Multi‑tile (3 tiles) | CompleteMap_0.png, CompleteMap_1.png, CompleteMap_2.png |
| Frame range (102–104) | CompleteMap_0102.png, CompleteMap_0103.png, CompleteMap_0104.png |
| Multi‑tile + frame range (2 tiles, frames 56–57) | CompleteMap_0_0056.png, CompleteMap_0_0057.png, CompleteMap_1_0056.png, CompleteMap_1_0057.png |